>| Case Studies >> Edulink
- eLearning
Project: Pushing
the Envelope in eLearning
Client
Edulink, a dynamic Internet-based
educational service, delivers national standard curriculum
to schools and homes for use by teachers, students, parents
and administrators as well as home school parents and students.
Business Challenge
To develop a delivery and content
management system for the educational market. To accomplish
this, Edulink needed to develop and license patented, proprietary
technologies that facilitate a sophisticated delivery and
communication system.
Zynergy Solution
Zynergy teamed with SAIC to develop
a strategic plan and architecture for a comprehensive content
communication and information management system to deliver
consistent, creative, standards-based curriculum, including
an array of integrated learning, assessment and authoring
tools. These diverse, intuitive, and easy-to-use tools allow
teachers and parents to enhance educational lessons that
transform them into exciting, fun, intriguing and interactive
experiences.
These tools include:
• Communication Desktops
• Cognitive Mapper
• Crossword Builder
• Integrated Writing Environment
• Teacher, Student, Parent Planner
• 3-D Virtual World Tool
• Chart Maker
• Math Plotter
1. Communication Desktops
The system provides interconnected
desktops that facilitate communication between and among
teachers, students, parents and school administrators. Encrypted
email is a part of the system to retain privacy between
and among constituents. All of these communication functions
are designed to facilitate collaboration. The desktops are
also designed to make life easier for all constituents by
providing access to all desired information in one place.
Teacher Desktop
My Profile:
Lists the teacher's physical location,
contact information, and professional interests. My profile
also provides the teacher with an easy to create and use
homepage. This homepage can be used by students and parents
to get more acquainted with their teacher.
My Classes:
Helps teachers add classes, accept
student registering for these classes and take attendance
for each class on a daily basis.
Resource Center:
Provides access to our tools, inclusive
of the cognitive mapper, crossword maker, map maker, math
plotter, chart makers, atlas, calculator, dictionary, thesaurus
and encyclopedia.
Teacher's Lounge:
This will be the central point of
professional information for the Learning Priority teachers.
Information regarding continuing education and teaching
enrichment opportunities will be posted here. National and
local education contacts will be available or listed here.
Planner:
The teacher planner is a tool for
selecting, or creating materials of instruction which will
be delivered by the teacher to students at a particular
point in time. The tool includes an objective statement
(targeted to teachers and administrators), a description
(targeted to the student), associated start and end dates,
and a title. Through the planning process the teacher will
construct a daily, weekly, monthly, yearly plan on a per
class basis. Reuse of a plan for other classes or different
years is in an overall goal.
Homework:
Create, assign, grade, and return
homework can all be done through this tool. A teacher can
assign a Learning Priority homework assignment or edit it
to meet his/her class needs. Once the student has completed
and submitted the assignment, the teacher will be able to
grade the homework and make his/her comment/grade available
to the student and their parents.
My Files:
This repository is for class files
(accessible by student in the teacher's class) as well as
private teacher documents. Keeping files on the Learning
Priority system allows teachers to access their files from
any computer. Files do not have to be stored on a disk or
special software does not have to be installed on their
home computer. The class files are templates or informative
documents the teacher wants the student to use or read.
Teacher's Lounge:
Reports:
Will produce and archive progress
reports to be viewed by students and parents. Many times
the process of producing a progress report and getting home
to parents is too long. Once the Learning Priority teacher
generates their student's progress reports, students and
parents will have instant access. The parent and student
will be able to react expeditiously to assist in those areas
where the student needs remedial work.
Parent Desktop
My Profile:
Lists the parent's physical location,
contact information, and professional interests. My profile
also provides the parent with an easy to create and use
homepage. This homepage can be used by teachers to get more
acquainted with the parents of their students.
Resource Center:
Provides access to our tools. The
parent has access to the same tools as the student.
Parent's Lounge:
This will be the central point of educational
and school information for the Learning Priority parents.
Information regarding the parent/teacher association, school
events, and volunteer opportunities. National and local
education contacts will be available or listed here.
Planner:
In this planner, the parent will
be able to see his/her student's school calendar. The lessons
or homework assigned due on a certain will be viewable here.
The various school sponsored club meeting schedules and
test dates will also appear here.
Homework:
Current and previous homework assignments
are made available to the parent by this tool. The parent
can see these homework assignments by date and click on
the title of the homework to receive more detail.
Student Desktop
Includes most of the elements within
the Parent Desktop, plus a Student Lounge (personal storage),
classes, schedule of activities, extracurricular matters,
etc., chat, email.
School Desktop
Includes many of the elements in
the Teachers Desktop, plus overall schedules and administrative
information.
Extra Tools
Tools such as word processing, spreadsheets,
paint/draw software, etc. will also be available to teachers,
parents, students and school administrators. Also accessible
are chat, encrypted e-mail functionality and our commerce
area (the "mall"). Templates and files can remain
on the Learning Priority system and are accessible from
any computer. Installing software on the home computer is
unnecessary.
2. The Cognitive Mapper Tool
The Cognitive Mapper is a tool for
the collaborative development of critical analyses. Synthesizing
the best approaches of collaborative learning research,
Cognitive Mapper provides an intuitive graphical interface
for creating diagrams of nodes and links that explore alternative
hypotheses and the evidence supporting or refuting such
hypotheses.
Several collaborators, whether across the room or around
the world, can develop the diagram together by showing on
all collaborators' desktops in real time all changes to
the diagram no matter which collaborator has made the change.
Collaborators may also communicate directly with each other
through a built-in chat facility that maintains a private
chat among only the collaborators working on a particular
diagram.
The Cognitive Mapper also permits the
user to view a diagram in one of several modes (graphical,
matrix, outline, and container), as he or she prefers, regardless
of how the user's co-collaborators are currently viewing
the same diagram.
The Cognitive Mapper guides the user through the critical
inquiry process through an extensive Inquiry Guide, a How-Do-I?
guide, and an intelligent Coach that examines the formal
structure of the diagram when called or automatically whenever
there is any significant change, and make recommendations
for further developing the critical inquiry.
3. The Crossword Builder Tool
The Crossword Builder is a tool designed
for a teacher to be able to build a substantial crossword
puzzle quickly and conveniently, to be used as a lesson
activity or an assessment vehicle. A simple graphical user
interface permits the user easily to enter and edit words
and clues, and to generate alternative crossword configurations
for those words.
The Crossword Builder automatically assigns
numbers to the clues and organizes them into sets going
across and down. When the user is satisfied with the puzzle
words, clues, and configuration, the puzzle can be assigned
as an activity or assessment as any other assignment. The
Crossword Taker is the "test-taking" companion
tool for exercising a crossword puzzle generated by the
Crossword Builder.
Through an intuitive interface in which
the user simply mouse clicks on an empty crossword puzzle
space and types in the answer in response to the clue which
appears in a field below, the puzzle can be filled in quickly
and easily. Answers can be changed or cleared with the press
of a button. When the user (student) is satisfied with his
or her answer set, a single button press submits the answer
set for grading, after which it can no longer be changed.
4. The Teacher Planner Tool
The Teacher Planner is a tool for
selecting, or creating materials of instruction which will
be delivered by the teacher to students at a particular
point in time. The tool includes an objective statement
(targeted to teachers and administrators), a description
(targeted to the student), associated start and end dates,
and a title. Through the planning process the teacher will
construct a daily, weekly, monthly, yearly plan on a per
class basis. Reuse of a plan for other classes or different
years is in an overall goal.
In the Parent Planner, the parent will
be able to see his/her student's school calendar. The lessons
or homework assigned due on a certain will be viewable here.
The various school sponsored club meeting schedule and test
dates will also appear here.
5. 3D World Tool
Learning Priority has created a unique
learning opportunity by combining narratives with virtual
tours in online environments where historic artifacts are
recreated in 3D. The 3D World Tool allows users "free
navigation" in the form of guided or self-guided tours.
Users might find themselves in an
early 18th century print shop...explore how the press works,
join the letterset's workbench, explore the first publications
and print their own version of an 18th century gazette.
Other examples include a virtual
tour around Boston harbor in the time of the Tea Party,
or a tour of the Concord-Lexington battle, where users are
immersed into the historical context of the period and can
explore the Tea Party and the Concord-Lexington battle in
30 minute intervals. The text is linked to specific historic
artifacts reproduced in the computer environment. The program
is mapped to national educational standards and incorporates
appropriate elements of elements of student learning in
a simulated virtual environment.
The 3D World tool sees, hears and has a hands-on experience
while solving a real problem.
6. The Chart Maker Tool
The Chart Maker is a tool for creating
0-, 1-, or 2-dimensional multimedia answer templates for
entering fill-in-the-blank, short answer, and short essay
responses, with associated image files and Internet link
references as necessary. The template may be a single chart
(0-dimensional) where, for example, the assignment calls
for answers to a single set of questions. But it may also
be a (1-dimensional) sequence of charts where the answers
to the same set of questions is required for different sets
of input data, for example, generating a photo archive gallery
and using the same descriptive fields for each photo. Similarly,
the template may call for a 2-dimensional set of templates,
where repetitive questions must be answered in a spatially
organized manner, for example, creating a monthly lunar
calendar containing similar information about the circumstances
of each observation.
The Chart Maker is primarily designed for teachers to create
answer templates that can be assigned as activities or assessments,
the same as other Learning Priority assignments. However,
the Chart Maker is also to be used by a student as a resource
tool, for example, in creating a storyboard template to
use for storyboarding the individual scenes in a theatrical
or motion picture production.
The Chart Player is the companion-answering tool for the
templates created by the Chart Maker. Using a common graphical
interface for all templates, the user can quickly and conveniently
enter answers and add multimedia content to each chart in
the set, and when finished, submit the set to the grader.
The Chart Player also permits the user to view a chart individually
as well as viewing the entire set of charts as a one or
two-dimensional collection.
7. The Math Plotter Tool
The Edulink Math Plotter is a resource
tool for teachers and students for generating graphical
plots of mathematical functions.
An intuitive interface permits the user to enter a function
as one would write it and to specify the desired input range.
The Math Plotter automatically parses the input expression,
computes the function values, and scales the output for
the most informative display.
The Math Plotter supports arithmetic, trigonometric, and
exponential operators. The plots of multiple functions can
be overplayed on the output display and Math Plotter maintains
a library of each user's favorite functions.
Technology Profile:
Zynergy used XML, XSL, and JAVA for
programming. 3D Studio Max, Macromedia Suite and Adobe Suite
for site design, Microsoft Visio for site architecture,
Perforce and Microsoft Project for project management, an
Oracle database was used for all content and asset storage.
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